Cherry пишет:
Thanks. I'll try this
Cherry пишет:
By the way:
rpg-maker.cherrytree.at/dynrpg << This is something new, have you seen it yet? It allows people to develop plugins for RM2k3 written in C++. There are already nice plugins available (for text output, pathfinding, particle engine, animated monsters, maths, picture rotating, ...)
Wow! Cherry, another big thanks to you! If I'm not wrong, it's almost the same as if the script features were allowed in the RM2k3? If this is right - then as for programmer like myself, it's the perfect thing to make a "wonder-game"
upd: looked at DynRPG, hasn't gone far yet, but already have one technical question: can it be right if I compile the plugin using the GCC, which come with the Ubuntu, and use plugin with RM2k3 under Windows, or I shouldn't even try this?
upd 2: read a bit more, guess that reply will be "no, this GCC can 't build DLL". Anyway, I don 't have access to it now and would try to do something later